1. The attributes of the five elements: gold (yellow), wood (green), water (blue), fire (red), earth (brown)
2. Rarity: 1 to 8 stars (more prey levels will be opened in the future)
3. Battle attributes: "Health", "Attack", "Defense", "Speed", when the health is 0, the battle fails or the player with low blood volume at the end of the round fails, and each battle is directly calculated on the chain
Prey will consume energy in battle. The loser of PK will lose 10 points of Energy, and the winner will lose 5 points of Energy. When the energy is 0, they can no longer participate in the battle.
• Energy supplement:
All prey summoned by scrolls have an initial energy of 1.There are two ways to recuperate, to get energy in the farm or use props to restore Energy.
The prey recovers 10 points of Energy per hour (1200 blocks) when the prey is staked in the farm, and prey of different levels have different Energy caps.
At the same time, Energy is the basis for the proportional divide of reward pool in the of farm.