Prey attributes
1. The attributes of the five elements: gold (yellow), wood (green), water (blue), fire (red), earth (brown)
2. Rarity: 1 to 8 stars (more prey levels will be opened in the future)
3. Battle attributes: "Health", "Attack", "Defense", "Speed", when the health is 0, the battle fails or the player with low blood volume at the end of the round fails, and each battle is directly calculated on the chain
4. Energy:
•Energy consumption:
Prey will consume energy in battle. The loser of PK will lose 10 points of Energy, and the winner will lose 5 points of Energy. When the energy is 0, they can no longer participate in the battle.
• Energy supplement:
All prey summoned by scrolls have an initial energy of 1.There are two ways to recuperate, to get energy in the farm or use props to restore Energy.
The prey recovers 10 points of Energy per hour (1200 blocks) when the prey is staked in the farm, and prey of different levels have different Energy caps.
At the same time, Energy is the basis for the proportional divide of reward pool in the of farm.
Rarity
Energy value range
Recover energy value per hour
Recovery time
(Ideal state)
1 star
1-50
10
5 Hours
2 stars
51-60
10
6 Hours
3 stars
61-80
10
8 Hours
4 stars
81-120
10
12 Hours
5 stars
121-300
10
30 Hours
6 stars
301-600
10
60 Hours
7 stars
601-1200
10
120 Hours
8 stars
1201-2500
10
250 Hours
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